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AI Insights · Timothy · July 2025

Top Down Games Performance in Croatia: Q2 2025

Explore the performance of top down games in Croatia during Q2 2025, with insights on weekly downloads, revenue, and active users.

Top Down Games Performance in Croatia: Q2 2025

In the second quarter of 2025, the top down games category in Croatia displayed varied performance trends across different applications. Leveraging data from Sensor Tower, we explore these trends for a detailed understanding.

Block Blast! by Hungry Studio saw a fluctuating pattern in weekly downloads, starting at 4.9K and peaking at 5.4K mid-April. The active users count began at 145.9K, with a noticeable decrease to 119.9K by mid-June, before rising slightly to 132K by the end of the quarter.

Vita Mahjong from Vita Studio experienced a stable download range, hovering around 2K to 4K weekly. Revenue remained low, peaking at $37 in mid-May. Active users remained steady, closing the quarter at approximately 23.6K.

Piano Game 7: Tiles Music Song by Thai Mai had a varied download trend, with a significant increase to 4.6K in late June. Active users rose consistently, reaching 8.9K by the quarter's end.

Clash Royale from Supercell demonstrated strong revenue growth, starting at $6.3K and peaking at $19.8K in early June. Downloads increased gradually, reaching 3.6K by the end of June. Active users showed a robust increase, finishing the quarter at 76.5K.

Paper.io 2 by Voodoo saw a gradual rise in downloads, peaking at 3.1K in late June. Revenue peaked at $105 in late June, while active users grew significantly, ending the quarter at 20.2K.

For more detailed insights and trends, check out Sensor Tower's comprehensive data analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025